TISM celebrates 10 years of Game Design
The Department of Telecommunication, Information Studies and Media at Michigan State University has been teaching games for 10 years! The department first began teaching game design classes at MSU in 2000. The game design program has grown from one class to a rich program with offerings for both undergraduate and graduate students. In 2005 they began to offer the Game Design and Development Specialization to undergraduates and in 2007 they started the Serious Game Design track and certificate program for Master of Arts students. In 2008, they began to offer summer camps for high school and middle school students in game design. Game alumni have gone on to start their own game companies and work in the game industry, as well other technology fields.
Early Game Research and Development (R&D)
Mission to Mars, 1991
Created by the Comm Tech Lab starting in the late 1980's, it was the first Educational CD-ROM.
Mission to Mars, along with the Comm Tech Lab’s "Undersea Adventure," the first mirror world virtual reality experience that integrated 3D video with second person virtual reality, was exhibited at CyberArts in Los Angeles in 1991. In 1995, the Comm Tech Lab’s “Personal Communicator” CD-ROM was named software innovation of the year by Discover Magazine. The Comm Tech Lab continued to develop innovative and award-winning learning experiences through the 90’s and early 2000’s.
Game R&D Today
The GEL Lab hosted an international game conference at MSU in 2005. In 2008, they hosted the first international Meaningful Play conference, for academics and industry professionals. They are hosting the second international Meaningful Play conference later this month.How you can get in the game
More about our programs - Visit our pages on Pre-College Game Design Summer Camps, Undergraduate Specialization in Game Design and Development, and Master of Arts Serious Game Design track and certificate.